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NotSoStill · Real-time filmmaking coach

This is not an app.

A real-time filmmaking coach: it watches you shoot through your phone, judges what you do, and teaches the craft during the take — not after, not before.

02The 13 moves

One judgment loop. Thirteen shapes.

Point the phone, declare a move, and the reticle scores it during the take — a locked-off hold, a whip pan’s snap and settle, a dolly’s constant velocity. Thirteen dedicated judgers, each watching for a different shape of intent.

13
camera moves, scored live at 5 Hz
50 Hz
gyro horizon — 10× faster than CV
Locked-off
near-zero motion · steady reads 92+

What it’s watching for, every take

Shake spikePan rate out of bandRoll driftYaw driftVertical bounceWhip under-commitDutch angle driftPan rate unsteady
03The director’s eye

It watches your style, not just your shot.

Four systems that sit around the live score — before the take, during it, and in the review after.

Director-style fingerprinting

Matches how you actually shoot — pans, holds, cuts — against real director profiles.

Prescriptive style coaching

Not just what's wrong. What move would make this shot read the way you meant it.

Per-take review

A score timeline for every take, walked back with mentor-voiced praise before correction.

The pre-roll nudge

Warns roughly 500ms before a threshold breaks — early enough to still save the take.

swipe to see all four

04The 3D worlds

The product’s own 3D is the site’s 3D.

These run inside the Android app right now — not a recording, not a mockup. Two of them run below, unmodified, on their own three.js builds. Press play.

3
real-time 3D worlds inside the app
8,781
teaching plates, streamed
CR-Ring

A wall of the craft. Drag to orbit, click a panel to dive in.

The Globe

8,781 teaching plates, tiled across one sphere. Dolly in to read one.

The third world · not embedded here

Virtual Set

19 lit panorama scenes and 4 pre-built character vignettes — the sandbox where a move gets rehearsed before the take. It runs the same way in-app; we kept it there so this page stays light.

05Shot planning

Five diagrams, before the camera moves.

The handbook that bridges plan → rehearse → shoot. The rules are simple to draw and hard to hold on set — which is the entire reason a coach that watches in real time is worth having.

The 180° line

Never cross it, or the geography lies.

The 30° rule

Move at least 30°, or the cut reads as a jump.

Three-point light

Key, fill, back — the triangle every setup starts from.

Coverage quartet
Four shot options that cover one scene without a mismatch.
Shot size ↔ distance
How far you stand decides what the frame is allowed to call itself.
06The beats

86 beats. Nine shapes of story.

Grown from 37 across two passes of the curriculum — every beat still sorts into one of nine categories, from what a scene needs to be true before it starts, to how it earns the cut out.

Foundation · 19 of 86
Beats that establish what's true before the story starts pulling at it.
07The curriculum

The library, shelved.

Four ways into the same offline curriculum — pick a track, work a lesson, read a chapter, or just look something up.

01

Library Browse

1,463 filmmaking · 2,015 storytelling — across 16 curated tracks.

0lessons
02

Lesson Catalog

One consistent eight-step arc, start to finish, every lesson.

0lessons
03

Story Study

15,594 words, in five clusters:

Ch. 1–9 CraftCh. 10–13 CharacterCh. 14–16 DialogueCh. 17–20 Scene / genreCh. 21–25 Theme
0chapters
04

Encyclopedia

10 topics, glossary-deep, answered on-device by Ask Iris.

0concepts
08The curriculum iceberg

Depth is the moat.

Most of this never surfaces in a five-minute demo. It’s there anyway.

0story-first beats, across 9 categories
0Story Study chapters — 15,594 words
the waterline
0encyclopedia concepts, 10 topics
0teaching rules
0library lessons, 16 curated tracks
0teaching plates, streamed
09Practice systems

Reading isn’t practicing.

Five separate systems drill the curriculum in, away from the camera — quizzes, prediction games, timed drills, and two kinds of rehearsal.

Knowledge Check

111
hand-authored exercises
Ordering 15Odd-one-out 25Matching 23Predict 29Self-critique 19
+ 3,523-item auto-generated bank

Watch & Predict

50
exercises · 6 tiers

Watch a real shot, predict what happens next in the coverage — six tiers of difficulty, stale copy in-app finally corrected from “six exercises” to the real count.

Train

26
drills
Camera-move drills 13Framing drills 13

Frame Lab

reference-plate drills

A reference plate, an overlay, and your camera — static composition drills matched against a real still.

Shoot Mission

live coverage missions

Multi-shot scenes, scored live — the closest the app gets to directing a real short before you point a camera at one.

10On location

Six more frames from the kit.

NotSoStill promo render — Golden hour, over the shoulder, amber-graded concept photography from the kit.
Golden hour, over the shoulder
NotSoStill promo render — Gimbal hold, amber-graded concept photography from the kit.
Gimbal hold
NotSoStill promo render — Rule of thirds, in frame, amber-graded concept photography from the kit.
Rule of thirds, in frame
NotSoStill promo render — Locked-off, tripod, amber-graded concept photography from the kit.
Locked-off, tripod
NotSoStill promo render — Two-shot coverage, amber-graded concept photography from the kit.
Two-shot coverage
NotSoStill promo render — Hand macro detail, amber-graded concept photography from the kit.
Hand macro detail

promo renders · concept photography, not device screenshots

11Ask Iris, and the voice

Craft, in the small things.

Ask Iris answers from the curriculum itself — on-device, offline, no round-trip to a server. The same care shows up somewhere most apps get lazy: what it says when it isn’t even open.

The chair's still warm.First takes never tell the truth. Take two often does.The wide is where the room breathes. Add one before you call it cut.You moved from watching to shooting. That gap is the whole game.No streak shaming. The drills wait. Open when the wrist is curious again.
Camera missed you. (It tells everyone that. Don't take it personally.)It will be exactly the same when you open it. Including the bugs.The wrist learns faster than the eye does.Don't stack — accumulate.Three days off. One drill — whichever felt cleanest last session — is enough.

88 notification events · 6 channels · none of them shout

A phone mid-shoot, its screen showing the amber horizon-line HUD over the same subject in frame — one of NotSoStill's own promo renders.
promo render · in-app HUD

Lecture meets mirror.

NotSoStill is a real-time filmmaking coach from NotSoSure: it watches you shoot through your phone, judges what you do, and teaches the craft during the take — not after, not before.

Even the sound is considered: a custom “Warm Gold Glass” family — 14 sounds, 5 tuned to the notification channels, 9 to UI moments — under all 88 of those notification events. Craft, down to what it sounds like.

NotSoStill · Lecture meets mirror. Published by NotSoSure